STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Humanity's Retaliation Experimental Branch
Visar 231–240 av 277 poster
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Uppdatering: 21 apr @ 13:31

Gave Halberd an additional 2000 Health

Gave strident an additional 3000 Shield

Reduced strident health by 2000

Roughly Balanced Strident Mini Macs

Redesigned Strident Proportions to be the Stouter Shorter Variant at 535 meters

Redesigned Mac Rounds

Added Ramparts to Strident

Removed Shield Pen from several COVN Warship Weapons

Buffed Vindication Shield to 12k

Buffed Marathon weaponry

Updated Marathon Size

Fixed Marathon weapon issues

Added Banshees to CRS

Moved Marathon to tech 4

Added Phoenix Class Logistical Support Vessel to UNSC Ranks

Buffed the shit out of the SOF health and removed its shields

Added Dumb bombs to B-65 Shortsword




Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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https://discord.gg/cKfrEX7

Uppdatering: 20 apr @ 21:58

Rapid emergency fixes

Balanced covenant Cost of ships GC

Shy fixed Artifacts


Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 20 apr @ 21:07

Fixed shield bug

Found a UI bug for Covenant shielding

Cut emp bomb damage by 4/5ths

Buffed Longsword Health from 150 to 550

Realized Breakwater guns are macs and buffed breakwater canons

Applied all of Shy's Script Changes


Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 20 apr @ 18:45

Doubled Plasma Beam Emitter Damage

Buffed Fighter spawn time on DDS

Added all power to shields for COVENANT



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 20 apr @ 17:55

Added 14k shields and health to forunner station

Rebalance pop cost of unsc ships

Rebalanced Damage based on Performance Requirements

Reduced missiles per ship by half, boosted missile damage

Double checked slipspace damage multiplier and fixed it

Doubled Health of Musashi

Increased Speed of Rampart

Boosted shielding on DDS

Added a d80 Condor (not present in game just the 3d model)



Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 20 apr @ 14:48

Nerfed Shield Pen of Flak

Rebalanced Shields for COVN Capitals

Updated Vindication Weaponry

Updated UNIT CAPS 150 Covie and Subfactions 300 UNSC

Planetary Unit Caps will Remain in effect until further notice

Added Mines to Cinematic demo test


Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 20 apr @ 13:13

Made SDV the "Venator" of the Covenant

Buffed Seraph Health

Added MIssiles to pelican

Buffed Seraph movememnt

Buffed Pelican Movement

Canonized Pelican

Canonized the Longsword

Remodeled Baselard

Canonized Baselard Weaponry and Movememnt

Renamed Weaponry to Cannon

Canonized Shortsword b-65

Canonized all fighter and bombers for unsc

Canonized Vindication (without Ramparts)

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 20 apr @ 8:43

Reworked Pulse Lasers and Plsma Beam Naming convention

Allowed Pulse Lasers to strike Corvettes and frigates

Temporarily removed CAR as it is broken and causing issues in the center of the map

I did some shit and ate some salami and miraculously recreated the paris class deck gun sfx exactly

We got small macs , big macs, and super macs

23 hours of coding, 23 hours of coding 23 hours of coding, I am really tirrrreeeeeedddddd

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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Uppdatering: 19 apr @ 16:33

Reworked missiles

Rescaled Multiple ships

Reworked Bullets

RedeReworked missiles

Rescaled Multiple ships

Reworked Bullets

Redesigned DDS carrier

Ate some salami

Fact checked our scaling system


Fact checked our scaling system

Uppdatering: 19 apr @ 12:47

Added voice lines for SABRE fighter

reduced speed of bullets considerably

Reduced speed of fighters and bombers considerably

Overhauled UNSC missiles again

Fixed some basic issues

Randomized Light Mac reload speed

Overhauled UNSC Bullets

Redesigned UNSC Bullets from Scratch

Added Muzzle flash to bullets

Added AOE to UNSC Bullets to Aid antifighter duties

Buffed Damage of Deck Guns

Reworked Deck Gun rounds

Reworked Bullet Firing SFX

Reworked Musashi CWIS weaponry

Reworked MISSILE SFX

Reworked Flak SFX

Coming- Graphical Updates | SFX Updates | Mechanic Balancing | General balancing | Fun stuff

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