RimWorld

RimWorld

Rim War + Vanilla Base Generation Expanded Patch
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Uppdatering: 3 aug @ 23:14

Official works in 1.6 with the recent update to rim war

Uppdatering: 20 jul @ 18:02

Package id issue should be now resolved

Uppdatering: 3 jul @ 14:10

required mod Vanilla Base Generated Expanded Link updated

Uppdatering: 7 jun @ 21:04

Contingency code added for tribal owned cities (don't ask how that happens, it somehow can)

Uppdatering: 29 maj @ 22:44

minor code adjustments

Uppdatering: 11 maj @ 22:16

Change mod settings menu to be more precise and user friendly

Uppdatering: 11 maj @ 1:24

Rimcities compatibility added, wave defense based on settlement points

Uppdatering: 6 maj @ 13:18

Added a toggle-able mod setting where you can choose whether or not stone chunks near mortars on ai settlements are deleted (for those who don't want stone chunks shot out of base game mortars)

Uppdatering: 21 apr @ 11:43

small quality of life change on a specific defense structure

Uppdatering: 10 apr @ 0:45

added extra checks into code to ensure it only runs when generating settlements not owned by players