RimWorld
Rim War + Vanilla Base Generation Expanded Patch
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Update: 3 aug om 23:14

Official works in 1.6 with the recent update to rim war

Update: 20 jul om 18:02

Package id issue should be now resolved

Update: 3 jul om 14:10

required mod Vanilla Base Generated Expanded Link updated

Update: 7 jun om 21:04

Contingency code added for tribal owned cities (don't ask how that happens, it somehow can)

Update: 29 mei om 22:44

minor code adjustments

Update: 11 mei om 22:16

Change mod settings menu to be more precise and user friendly

Update: 11 mei om 1:24

Rimcities compatibility added, wave defense based on settlement points

Update: 6 mei om 13:18

Added a toggle-able mod setting where you can choose whether or not stone chunks near mortars on ai settlements are deleted (for those who don't want stone chunks shot out of base game mortars)

Update: 21 apr om 11:43

small quality of life change on a specific defense structure

Update: 10 apr om 0:45

added extra checks into code to ensure it only runs when generating settlements not owned by players