RimWorld
Rim War + Vanilla Base Generation Expanded Patch
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Actualización: 3 AGO a las 11:14 p. m.

Official works in 1.6 with the recent update to rim war

Actualización: 20 JUL a las 6:02 p. m.

Package id issue should be now resolved

Actualización: 3 JUL a las 2:10 p. m.

required mod Vanilla Base Generated Expanded Link updated

Actualización: 7 JUN a las 9:04 p. m.

Contingency code added for tribal owned cities (don't ask how that happens, it somehow can)

Actualización: 29 MAY a las 10:44 p. m.

minor code adjustments

Actualización: 11 MAY a las 10:16 p. m.

Change mod settings menu to be more precise and user friendly

Actualización: 11 MAY a las 1:24 a. m.

Rimcities compatibility added, wave defense based on settlement points

Actualización: 6 MAY a las 1:18 p. m.

Added a toggle-able mod setting where you can choose whether or not stone chunks near mortars on ai settlements are deleted (for those who don't want stone chunks shot out of base game mortars)

Actualización: 21 ABR a las 11:43 a. m.

small quality of life change on a specific defense structure

Actualización: 10 ABR a las 12:45 a. m.

added extra checks into code to ensure it only runs when generating settlements not owned by players