RimWorld

RimWorld

Rim War + Vanilla Base Generation Expanded Patch
Ergebnisse 1–10 von 13
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Update: 3. Aug. um 23:14

Official works in 1.6 with the recent update to rim war

Update: 20. Jul. um 18:02

Package id issue should be now resolved

Update: 3. Jul. um 14:10

required mod Vanilla Base Generated Expanded Link updated

Update: 7. Jun. um 21:04

Contingency code added for tribal owned cities (don't ask how that happens, it somehow can)

Update: 29. Mai um 22:44

minor code adjustments

Update: 11. Mai um 22:16

Change mod settings menu to be more precise and user friendly

Update: 11. Mai um 1:24

Rimcities compatibility added, wave defense based on settlement points

Update: 6. Mai um 13:18

Added a toggle-able mod setting where you can choose whether or not stone chunks near mortars on ai settlements are deleted (for those who don't want stone chunks shot out of base game mortars)

Update: 21. Apr. um 11:43

small quality of life change on a specific defense structure

Update: 10. Apr. um 0:45

added extra checks into code to ensure it only runs when generating settlements not owned by players