RimWorld
Laser Weapons: Re-Examined
Показані результати 1–7 із 7
Оновлено: 2 лип. о 12:35
автор: Smxrez

1.2.2
- Fixed VFE - Frontier compat
- Added preemptive fixes for when VFE - Pirates updates
- Reorganized some files

Оновлено: 29 черв. о 13:19
автор: Smxrez

1.2.1
- Updated to 1.6 and new VE Framework changes

Оновлено: 4 трав. о 10:03
автор: Smxrez

1.2.0
- Increased both laser turrets power consumption 750 -> 1000
- Increased both laser turrets silver cost 600 -> 1000
- Decreased disintegrator turret damage 12 -> 11
- Decreased laser cannon turret damage 125 -> 110

Оновлено: 17 квіт. о 13:55
автор: Smxrez

1.1.1
- Fixed turrets shadows

Оновлено: 15 квіт. о 13:33
автор: Smxrez

1.1.0
- Made VWE - Frontier laser weapons no longer load if Frontier is not running
- Made VWE - Frontier laser weapons cost some gold (Like the rest of the Frontier mod does)
- Merged laser turrets and laser weaponry research into "Laser technology"
- Reduced Laser technology research price with royalty 10000 -> 8000
- Reduced Laser technology research price without royalty 14000 -> 12000
- Reduced Salvaged laser weapons research price 5000 -> 4500

Оновлено: 28 берез. о 19:18
автор: Smxrez

1.0.1
- Fixed laser weapons having inproper recipeMakers
- Fixed capitalization on mod name

Оновлено: 24 берез. о 10:20
автор: Smxrez

[Auto-generated text]: Initial upload.