RimWorld
Laser Weapons: Re-Examined
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Aggiornamento: 2 lug, 12:35

1.2.2
- Fixed VFE - Frontier compat
- Added preemptive fixes for when VFE - Pirates updates
- Reorganized some files

Aggiornamento: 29 giu, 13:19

1.2.1
- Updated to 1.6 and new VE Framework changes

Aggiornamento: 4 mag, 10:03

1.2.0
- Increased both laser turrets power consumption 750 -> 1000
- Increased both laser turrets silver cost 600 -> 1000
- Decreased disintegrator turret damage 12 -> 11
- Decreased laser cannon turret damage 125 -> 110

Aggiornamento: 17 apr, 13:55

1.1.1
- Fixed turrets shadows

Aggiornamento: 15 apr, 13:33

1.1.0
- Made VWE - Frontier laser weapons no longer load if Frontier is not running
- Made VWE - Frontier laser weapons cost some gold (Like the rest of the Frontier mod does)
- Merged laser turrets and laser weaponry research into "Laser technology"
- Reduced Laser technology research price with royalty 10000 -> 8000
- Reduced Laser technology research price without royalty 14000 -> 12000
- Reduced Salvaged laser weapons research price 5000 -> 4500

Aggiornamento: 28 mar, 19:18

1.0.1
- Fixed laser weapons having inproper recipeMakers
- Fixed capitalization on mod name

Aggiornamento: 24 mar, 10:20

[Auto-generated text]: Initial upload.