Garry's Mod

Garry's Mod

VRMod x64 - Extended
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Uppdatering: 25 jun @ 21:07

-Fix: respawn of physhands after admin cleanup

Uppdatering: 25 jun @ 19:11

-Fix: Menu offset fix on vgui elements on specific locations on certain maps

Uppdatering: 25 jun @ 17:09

-Rendering: Added viewScale variable that should affect "perspective"
-Rendering(Linux): Applying yOffset inverse on directly on the projection matrix
-Rendering(Linux): Taking Linux rendering target clamp into the account, when calculating texture bounds.
-VGUI: Spitted settings into "Controls" and "Rendering" and added new variable to mess with

Uppdatering: 25 jun @ 13:41

-Vrmod is looking for gmcl_vrmod_win64 rather than win32

Uppdatering: 25 jun @ 13:12

-VGUI:Moved arcvr menu to the arcvr addon

Uppdatering: 25 jun @ 12:02

-Removed cardboard mode
-Removed changelog tab

Uppdatering: 25 jun @ 11:54

-VGUI: Reorganized settings

Uppdatering: 24 jun @ 22:44

- VGUI: FINALLY workaround for bug with incorrect cursor position of vgui on certain map positions
- Removed rendering tab for now

Uppdatering: 24 jun @ 8:13

-Fixed "helicopter" :D

Uppdatering: 23 jun @ 16:06

- UI: Fixed missing fonts in the chat
- VGUI: Purged cursed UI options
- VGUI: Realtime beam color change
- Fixed minor UI related errors under certain conditions