Left 4 Dead 2
Oversaturated Weapon Sound Effects
Показані результати 1–10 із 10
Оновлено: 17 черв. о 9:33
автор: SwiftSide

removed herobrine

Due to mass delusion; 'removed herobrine' encompasses the M1911's foley not glitching out

Оновлено: 3 черв. о 1:43
автор: SwiftSide

Killing Floor Beretta sounds for pistols were a placeholder the whole time.,, .
Replaced them with a new set of more 1911-esque/neutral sound effects, which thanks to MeiLudex for suggesting such.
Also new Pump Shotgun reloading sounds from Metro 2033

Оновлено: 9 трав. о 5:06
автор: SwiftSide

SCAR-L and M16A2 no longer use the same rifle_fullautobutton_1.flac.ogg.m4a file

Оновлено: 7 трав. о 11:19
автор: SwiftSide

awp1_incendiary.ogg no longer screeches
SCAR-L sounds replaced with a hybrid between M9K and Killing Floor sfx
M16A2 no longer uses Cinematic Weapon Sounds sfx as a placeholder, and now uses a Frankenstein of sounds from Underhell Revamp, Cry of Fear, L4D1 Beta, and Magmacow
SPAS-12 and M3 Benelli bolt sfx changed a bit with stuff from Magmacow and Killing Floor
Desert Eagle and MAC-10 foley sfx remixed with sound effects from Magmacow and Cry of Fear
Pistol given Killing Floor sfx, got bored of the STALKER Anomaly foley

Оновлено: 6 трав. о 6:22
автор: SwiftSide

Vitamin B12 injection treatment should no longer cause screeching

Оновлено: 12 квіт. о 14:10
автор: SwiftSide

New sounds for bandaging_1.flac, Black Tar Heroin, and Haloperidol

also added video previews for the separated weapon sounds in the collection

Оновлено: 12 берез. о 10:32
автор: SwiftSide

Added minigun windup/winddown sounds from Resident Evil 5

Оновлено: 12 берез. о 7:34
автор: SwiftSide

Updated video showcase

Chrome Shotty, P220/Glock, and SCAR-H's firing sounds were beefed up with Killing Floor's sfx

SPAS-12 and M3 Benelli given Killing Floor foley sfx

Removed NMRiH flashlight sound

Оновлено: 9 берез. о 10:14
автор: SwiftSide

preview dhswdhjsdbhasgedqw

Оновлено: 8 берез. о 23:09
автор: SwiftSide