Left 4 Dead 2

Left 4 Dead 2

Oversaturated Weapon Sound Effects
10 sonuçtan 1 ile 10 arası gösteriliyor
Güncelleme: 17 Haz @ 9:33
Güncelleyen: SwiftSide

removed herobrine

Due to mass delusion; 'removed herobrine' encompasses the M1911's foley not glitching out

Güncelleme: 3 Haz @ 1:43
Güncelleyen: SwiftSide

Killing Floor Beretta sounds for pistols were a placeholder the whole time.,, .
Replaced them with a new set of more 1911-esque/neutral sound effects, which thanks to MeiLudex for suggesting such.
Also new Pump Shotgun reloading sounds from Metro 2033

Güncelleme: 9 May @ 5:06
Güncelleyen: SwiftSide

SCAR-L and M16A2 no longer use the same rifle_fullautobutton_1.flac.ogg.m4a file

Güncelleme: 7 May @ 11:19
Güncelleyen: SwiftSide

awp1_incendiary.ogg no longer screeches
SCAR-L sounds replaced with a hybrid between M9K and Killing Floor sfx
M16A2 no longer uses Cinematic Weapon Sounds sfx as a placeholder, and now uses a Frankenstein of sounds from Underhell Revamp, Cry of Fear, L4D1 Beta, and Magmacow
SPAS-12 and M3 Benelli bolt sfx changed a bit with stuff from Magmacow and Killing Floor
Desert Eagle and MAC-10 foley sfx remixed with sound effects from Magmacow and Cry of Fear
Pistol given Killing Floor sfx, got bored of the STALKER Anomaly foley

Güncelleme: 6 May @ 6:22
Güncelleyen: SwiftSide

Vitamin B12 injection treatment should no longer cause screeching

Güncelleme: 12 Nis @ 14:10
Güncelleyen: SwiftSide

New sounds for bandaging_1.flac, Black Tar Heroin, and Haloperidol

also added video previews for the separated weapon sounds in the collection

Güncelleme: 12 Mar @ 10:32
Güncelleyen: SwiftSide

Added minigun windup/winddown sounds from Resident Evil 5

Güncelleme: 12 Mar @ 7:34
Güncelleyen: SwiftSide

Updated video showcase

Chrome Shotty, P220/Glock, and SCAR-H's firing sounds were beefed up with Killing Floor's sfx

SPAS-12 and M3 Benelli given Killing Floor foley sfx

Removed NMRiH flashlight sound

Güncelleme: 9 Mar @ 10:14
Güncelleyen: SwiftSide

preview dhswdhjsdbhasgedqw

Güncelleme: 8 Mar @ 23:09
Güncelleyen: SwiftSide