Left 4 Dead 2

Left 4 Dead 2

Oversaturated Weapon Sound Effects
Näytetään 1–10 / 10
Päivitys: 17.6. klo 9.33
tekijältä SwiftSide

removed herobrine

Due to mass delusion; 'removed herobrine' encompasses the M1911's foley not glitching out

Päivitys: 3.6. klo 1.43
tekijältä SwiftSide

Killing Floor Beretta sounds for pistols were a placeholder the whole time.,, .
Replaced them with a new set of more 1911-esque/neutral sound effects, which thanks to MeiLudex for suggesting such.
Also new Pump Shotgun reloading sounds from Metro 2033

Päivitys: 9.5. klo 5.06
tekijältä SwiftSide

SCAR-L and M16A2 no longer use the same rifle_fullautobutton_1.flac.ogg.m4a file

Päivitys: 7.5. klo 11.19
tekijältä SwiftSide

awp1_incendiary.ogg no longer screeches
SCAR-L sounds replaced with a hybrid between M9K and Killing Floor sfx
M16A2 no longer uses Cinematic Weapon Sounds sfx as a placeholder, and now uses a Frankenstein of sounds from Underhell Revamp, Cry of Fear, L4D1 Beta, and Magmacow
SPAS-12 and M3 Benelli bolt sfx changed a bit with stuff from Magmacow and Killing Floor
Desert Eagle and MAC-10 foley sfx remixed with sound effects from Magmacow and Cry of Fear
Pistol given Killing Floor sfx, got bored of the STALKER Anomaly foley

Päivitys: 6.5. klo 6.22
tekijältä SwiftSide

Vitamin B12 injection treatment should no longer cause screeching

Päivitys: 12.4. klo 14.10
tekijältä SwiftSide

New sounds for bandaging_1.flac, Black Tar Heroin, and Haloperidol

also added video previews for the separated weapon sounds in the collection

Päivitys: 12.3. klo 10.32
tekijältä SwiftSide

Added minigun windup/winddown sounds from Resident Evil 5

Päivitys: 12.3. klo 7.34
tekijältä SwiftSide

Updated video showcase

Chrome Shotty, P220/Glock, and SCAR-H's firing sounds were beefed up with Killing Floor's sfx

SPAS-12 and M3 Benelli given Killing Floor foley sfx

Removed NMRiH flashlight sound

Päivitys: 9.3. klo 10.14
tekijältä SwiftSide

preview dhswdhjsdbhasgedqw

Päivitys: 8.3. klo 23.09
tekijältä SwiftSide