Left 4 Dead 2
Oversaturated Weapon Sound Effects
Mostrando 1-10 de 10 aportaciones
Actualización: 17 JUN a las 9:33

removed herobrine

Due to mass delusion; 'removed herobrine' encompasses the M1911's foley not glitching out

Actualización: 3 JUN a las 1:43

Killing Floor Beretta sounds for pistols were a placeholder the whole time.,, .
Replaced them with a new set of more 1911-esque/neutral sound effects, which thanks to MeiLudex for suggesting such.
Also new Pump Shotgun reloading sounds from Metro 2033

Actualización: 9 MAY a las 5:06

SCAR-L and M16A2 no longer use the same rifle_fullautobutton_1.flac.ogg.m4a file

Actualización: 7 MAY a las 11:19

awp1_incendiary.ogg no longer screeches
SCAR-L sounds replaced with a hybrid between M9K and Killing Floor sfx
M16A2 no longer uses Cinematic Weapon Sounds sfx as a placeholder, and now uses a Frankenstein of sounds from Underhell Revamp, Cry of Fear, L4D1 Beta, and Magmacow
SPAS-12 and M3 Benelli bolt sfx changed a bit with stuff from Magmacow and Killing Floor
Desert Eagle and MAC-10 foley sfx remixed with sound effects from Magmacow and Cry of Fear
Pistol given Killing Floor sfx, got bored of the STALKER Anomaly foley

Actualización: 6 MAY a las 6:22

Vitamin B12 injection treatment should no longer cause screeching

Actualización: 12 ABR a las 14:10

New sounds for bandaging_1.flac, Black Tar Heroin, and Haloperidol

also added video previews for the separated weapon sounds in the collection

Actualización: 12 MAR a las 10:32

Added minigun windup/winddown sounds from Resident Evil 5

Actualización: 12 MAR a las 7:34

Updated video showcase

Chrome Shotty, P220/Glock, and SCAR-H's firing sounds were beefed up with Killing Floor's sfx

SPAS-12 and M3 Benelli given Killing Floor foley sfx

Removed NMRiH flashlight sound

Actualización: 9 MAR a las 10:14

preview dhswdhjsdbhasgedqw

Actualización: 8 MAR a las 23:09