American Truck Simulator

American Truck Simulator

More realistic economy
Viser 31–40 av 51 bidrag
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Oppdatering: 8. juni @ 12.10

Public release as v1.14
* updated fuel prices and dependent maintenance and insurance costs

Oppdatering: 1. juni @ 12.41

Public release as v1.13
* updated fuel prices and dependent maintenance and insurance costs
* increased nominal fuel consumption again from 5.8 mpg to 5.7 mpg
* reduced rank-based bonus rewards from 1 %/rank to 0.8 %/rank
* reduced level-based bonus rewards from 0.25 %/level to 0.2 %/level

Oppdatering: 25. mai @ 12.52

Public release as v1.12
* updated fuel prices and dependent maintenance and insurance costs
* increased nominal fuel consumption from 6 mpg to 5.8 mpg
* reduced fixable and unfixable wheel wear

Oppdatering: 18. mai @ 11.58

Public release as v1.11
* updated fuel prices and dependent maintenance and insurance costs
* modified the ferry costs from Port Townsend to Coupeville and vice versa

Oppdatering: 11. mai @ 13.15

Public release as v1.10
* updated fuel prices and dependent maintenance and insurance costs

Oppdatering: 5. mai @ 12.21

Public release as v1.9
* updated fuel prices and dependent maintenance and insurance costs

Oppdatering: 28. apr. @ 8.59

Public release as v1.8
* rounded the dynamic garage prices to $1,000 minus $1
* reduced fuel price discount at own garages to 9.55% (maximum VAT in the US)

Oppdatering: 27. apr. @ 13.23

Public release as v1.7
* increased emergency refueling and towing time from 30 to 45 minutes
* aligned speeding penalties between my calculation tables and the definition files
* updated fuel prices
* updated dependent maintenance and insurance costs
* updated garage productivity plans
* redesigned garage pricing system

Oppdatering: 18. apr. @ 8.58

Public release as v1.6
* updated the fuel prices
* reduced the big garage upgrade costs

Oppdatering: 14. apr. @ 9.17

Public release as v1.5
* garage productivity calculated for experience level 50
* police now issue repeated fines after 45 seconds instead of 25 seconds of real time