American Truck Simulator

American Truck Simulator

More realistic economy
Mostrando 31-40 de 51 aportaciones
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Actualización: 8 JUN a las 12:10 p. m.

Public release as v1.14
* updated fuel prices and dependent maintenance and insurance costs

Actualización: 1 JUN a las 12:41 p. m.

Public release as v1.13
* updated fuel prices and dependent maintenance and insurance costs
* increased nominal fuel consumption again from 5.8 mpg to 5.7 mpg
* reduced rank-based bonus rewards from 1 %/rank to 0.8 %/rank
* reduced level-based bonus rewards from 0.25 %/level to 0.2 %/level

Actualización: 25 MAY a las 12:52 p. m.

Public release as v1.12
* updated fuel prices and dependent maintenance and insurance costs
* increased nominal fuel consumption from 6 mpg to 5.8 mpg
* reduced fixable and unfixable wheel wear

Actualización: 18 MAY a las 11:58 a. m.

Public release as v1.11
* updated fuel prices and dependent maintenance and insurance costs
* modified the ferry costs from Port Townsend to Coupeville and vice versa

Actualización: 11 MAY a las 1:15 p. m.

Public release as v1.10
* updated fuel prices and dependent maintenance and insurance costs

Actualización: 5 MAY a las 12:21 p. m.

Public release as v1.9
* updated fuel prices and dependent maintenance and insurance costs

Actualización: 28 ABR a las 8:59 a. m.

Public release as v1.8
* rounded the dynamic garage prices to $1,000 minus $1
* reduced fuel price discount at own garages to 9.55% (maximum VAT in the US)

Actualización: 27 ABR a las 1:23 p. m.

Public release as v1.7
* increased emergency refueling and towing time from 30 to 45 minutes
* aligned speeding penalties between my calculation tables and the definition files
* updated fuel prices
* updated dependent maintenance and insurance costs
* updated garage productivity plans
* redesigned garage pricing system

Actualización: 18 ABR a las 8:58 a. m.

Public release as v1.6
* updated the fuel prices
* reduced the big garage upgrade costs

Actualización: 14 ABR a las 9:17 a. m.

Public release as v1.5
* garage productivity calculated for experience level 50
* police now issue repeated fines after 45 seconds instead of 25 seconds of real time