Stellaris
Ancestors' Grudge Origin [4.1]
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Actualización: 12 OCT a las 2:40 p. m.
por Tr33

- forge should no longer get eaten after terraforming
- zones now use correct icons
- minor fixes from log ( nothing you would ever notice)

Actualización: 22 SEP a las 11:34 a. m.
por Tr33

- 4.1 update : leader fixes
- 4.0.23 update: removed duplicate job desc

- known issues: tiny building icons, tankbound origin support for custom zones

Actualización: 29 JUL a las 2:17 p. m.
por Tr33

- failsafe after you terraform to ecu to not lose the forge
- fix industrial zone job numbers
- new zone: hive spawning pools
- small buff to relics ( bigger changes will come after my vacation, looking at you sword )
- rune mining districts now only cost half a district slot ( cause its underground, you know)

Actualización: 24 JUN a las 12:25 a. m.
por Tr33

- city world job count adjustments

Actualización: 23 JUN a las 10:19 a. m.
por Tr33

- Masterful crafters support , job swap + trade output
- Districts now show icons and type
- Runesmiths now scale with bereaucrats (again)

Actualización: 22 JUN a las 10:30 a. m.
por Tr33

--Reforged Update--

Relicforge:
- Relicforge no longer provides mass jobs
- Custom Zones added
- Lategame event + building realted to living metal
- Non Runesmiths can now use conquered Relicforges to a degree, Found an AI runesmith? Steal the forge!
- Catalytic job swaps for all custom jobs ( in name only, food to unity was already a thing!)

Relics:
- New modifiers !
- Old ones got replaced by the new 4.0 system
- 25 possible modifiers per relic, 7 shared between all relics, 18 depending on relic and leader class

Living Metal Demon event chain:
- Random digsite can appear around midgame
- Unveil the mystery of an ancient prison
- Several choices for how to deal with "it"
- New custom portrait! look images for preview

- 4.0 modifier and tooltips cleanup

Actualización: 10 JUN a las 2:29 p. m.
por Tr33

- subterrenean civic fix

Actualización: 6 JUN a las 6:02 a. m.
por Tr33

- 4.0.16 add_trait fix

Actualización: 12 MAY a las 9:28 p. m.
por Tr33

- randomized = no for Rune Golem trait

Actualización: 8 MAY a las 12:16 a. m.
por Tr33

4.0 Update !

- small forge building changes
- fixes
- smiths now show the amount of progress they add to the smithing situation