Stellaris
Ancestors' Grudge Origin [4.1]
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更新:9月22日 @ 11時34分
更新者:Tr33

- 4.1 update : leader fixes
- 4.0.23 update: removed duplicate job desc

- known issues: tiny building icons, tankbound origin support for custom zones

更新:7月29日 @ 14時17分
更新者:Tr33

- failsafe after you terraform to ecu to not lose the forge
- fix industrial zone job numbers
- new zone: hive spawning pools
- small buff to relics ( bigger changes will come after my vacation, looking at you sword )
- rune mining districts now only cost half a district slot ( cause its underground, you know)

更新:6月24日 @ 0時25分
更新者:Tr33

- city world job count adjustments

更新:6月23日 @ 10時19分
更新者:Tr33

- Masterful crafters support , job swap + trade output
- Districts now show icons and type
- Runesmiths now scale with bereaucrats (again)

更新:6月22日 @ 10時30分
更新者:Tr33

--Reforged Update--

Relicforge:
- Relicforge no longer provides mass jobs
- Custom Zones added
- Lategame event + building realted to living metal
- Non Runesmiths can now use conquered Relicforges to a degree, Found an AI runesmith? Steal the forge!
- Catalytic job swaps for all custom jobs ( in name only, food to unity was already a thing!)

Relics:
- New modifiers !
- Old ones got replaced by the new 4.0 system
- 25 possible modifiers per relic, 7 shared between all relics, 18 depending on relic and leader class

Living Metal Demon event chain:
- Random digsite can appear around midgame
- Unveil the mystery of an ancient prison
- Several choices for how to deal with "it"
- New custom portrait! look images for preview

- 4.0 modifier and tooltips cleanup

更新:6月10日 @ 14時29分
更新者:Tr33

- subterrenean civic fix

更新:6月6日 @ 6時02分
更新者:Tr33

- 4.0.16 add_trait fix

更新:5月12日 @ 21時28分
更新者:Tr33

- randomized = no for Rune Golem trait

更新:5月8日 @ 0時16分
更新者:Tr33

4.0 Update !

- small forge building changes
- fixes
- smiths now show the amount of progress they add to the smithing situation

更新:2月28日 @ 4時10分
更新者:Tr33

- fixed git merge conflict deleting Automata event