Stellaris
Ancestors' Grudge Origin [4.1]
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Frissítés: szept. 22. @ 11:34
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- 4.1 update : leader fixes
- 4.0.23 update: removed duplicate job desc

- known issues: tiny building icons, tankbound origin support for custom zones

Frissítés: júl. 29. @ 14:17
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- failsafe after you terraform to ecu to not lose the forge
- fix industrial zone job numbers
- new zone: hive spawning pools
- small buff to relics ( bigger changes will come after my vacation, looking at you sword )
- rune mining districts now only cost half a district slot ( cause its underground, you know)

Frissítés: jún. 24. @ 0:25
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- city world job count adjustments

Frissítés: jún. 23. @ 10:19
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- Masterful crafters support , job swap + trade output
- Districts now show icons and type
- Runesmiths now scale with bereaucrats (again)

Frissítés: jún. 22. @ 10:30
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--Reforged Update--

Relicforge:
- Relicforge no longer provides mass jobs
- Custom Zones added
- Lategame event + building realted to living metal
- Non Runesmiths can now use conquered Relicforges to a degree, Found an AI runesmith? Steal the forge!
- Catalytic job swaps for all custom jobs ( in name only, food to unity was already a thing!)

Relics:
- New modifiers !
- Old ones got replaced by the new 4.0 system
- 25 possible modifiers per relic, 7 shared between all relics, 18 depending on relic and leader class

Living Metal Demon event chain:
- Random digsite can appear around midgame
- Unveil the mystery of an ancient prison
- Several choices for how to deal with "it"
- New custom portrait! look images for preview

- 4.0 modifier and tooltips cleanup

Frissítés: jún. 10. @ 14:29
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- subterrenean civic fix

Frissítés: jún. 6. @ 6:02
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- 4.0.16 add_trait fix

Frissítés: máj. 12. @ 21:28
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- randomized = no for Rune Golem trait

Frissítés: máj. 8. @ 0:16
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4.0 Update !

- small forge building changes
- fixes
- smiths now show the amount of progress they add to the smithing situation

Frissítés: febr. 28. @ 4:10
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- fixed git merge conflict deleting Automata event