Witch It
Skyhigh Scramble
Menampilkan11-20 dari 26 kiriman
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Pembaruan: 14 Jan @ 4:01pm
berdasarkan Reekyu

-Moved both wardrobes for easier access for witch on spawn and to avoid buggy look on hunter placement. This map is very vertical so I think it is important that both sides have access to the wardrobe early in the match, regardless of what is tradition normally in the other maps. The previous second wardrobe placement was so hunters could swap without needing to go back into spawn, now they still dont, but witches also dont need to move closer just to get to it, since the pathing on this map is so defined and parkoury.

Pembaruan: 14 Jan @ 12:11pm
berdasarkan Reekyu

-Moved a leaf for movement convenience
-Added gold and glow to empty towers

Pembaruan: 14 Jan @ 12:02pm
berdasarkan Reekyu

-Added an out of bounds decoration

Pembaruan: 14 Jan @ 12:00pm
berdasarkan Reekyu

Brightened the gold glow from the inside

Pembaruan: 14 Jan @ 11:58am
berdasarkan Reekyu

-Added a Golden light at the front gate for immersion as if the gold inside is so shiny its breaking through the cracks of the front gate

Pembaruan: 14 Jan @ 10:21am
berdasarkan Reekyu

Added A bunch of decorative structures (flowers, notes)

Pembaruan: 14 Jan @ 9:07am
berdasarkan Reekyu

-Made a ladder accessable
-Fixed several potential broken spots
-Added gem props at every gold coin structure
-Added more switchable props (instruments cause theyre fun)
-Fixed gunpowder barrel explosion bugginess
-Hid buttons so feels more emersive when cave is exploding

Pembaruan: 13 Jan @ 7:19pm
berdasarkan Reekyu

-Fixed broken spots below island

Pembaruan: 13 Jan @ 6:52pm
berdasarkan Reekyu

-Added a banner
-PREVIOUS PATCH : Removed a spring from edge

Pembaruan: 13 Jan @ 6:46pm
berdasarkan Reekyu

-Added a ladder
-Added more beanstalk structures