Witch It

Witch It

Skyhigh Scramble
Zobrazuje se 11–20 z 26 položek
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Aktualizace: 14. led. v 16.01
provedl Reekyu

-Moved both wardrobes for easier access for witch on spawn and to avoid buggy look on hunter placement. This map is very vertical so I think it is important that both sides have access to the wardrobe early in the match, regardless of what is tradition normally in the other maps. The previous second wardrobe placement was so hunters could swap without needing to go back into spawn, now they still dont, but witches also dont need to move closer just to get to it, since the pathing on this map is so defined and parkoury.

Aktualizace: 14. led. v 12.11
provedl Reekyu

-Moved a leaf for movement convenience
-Added gold and glow to empty towers

Aktualizace: 14. led. v 12.02
provedl Reekyu

-Added an out of bounds decoration

Aktualizace: 14. led. v 12.00
provedl Reekyu

Brightened the gold glow from the inside

Aktualizace: 14. led. v 11.58
provedl Reekyu

-Added a Golden light at the front gate for immersion as if the gold inside is so shiny its breaking through the cracks of the front gate

Aktualizace: 14. led. v 10.21
provedl Reekyu

Added A bunch of decorative structures (flowers, notes)

Aktualizace: 14. led. v 9.07
provedl Reekyu

-Made a ladder accessable
-Fixed several potential broken spots
-Added gem props at every gold coin structure
-Added more switchable props (instruments cause theyre fun)
-Fixed gunpowder barrel explosion bugginess
-Hid buttons so feels more emersive when cave is exploding

Aktualizace: 13. led. v 19.19
provedl Reekyu

-Fixed broken spots below island

Aktualizace: 13. led. v 18.52
provedl Reekyu

-Added a banner
-PREVIOUS PATCH : Removed a spring from edge

Aktualizace: 13. led. v 18.46
provedl Reekyu

-Added a ladder
-Added more beanstalk structures