Witch It
Skyhigh Scramble
11-20 van 26 items weergegeven
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Update: 14 jan om 16:01
door Reekyu

-Moved both wardrobes for easier access for witch on spawn and to avoid buggy look on hunter placement. This map is very vertical so I think it is important that both sides have access to the wardrobe early in the match, regardless of what is tradition normally in the other maps. The previous second wardrobe placement was so hunters could swap without needing to go back into spawn, now they still dont, but witches also dont need to move closer just to get to it, since the pathing on this map is so defined and parkoury.

Update: 14 jan om 12:11
door Reekyu

-Moved a leaf for movement convenience
-Added gold and glow to empty towers

Update: 14 jan om 12:02
door Reekyu

-Added an out of bounds decoration

Update: 14 jan om 12:00
door Reekyu

Brightened the gold glow from the inside

Update: 14 jan om 11:58
door Reekyu

-Added a Golden light at the front gate for immersion as if the gold inside is so shiny its breaking through the cracks of the front gate

Update: 14 jan om 10:21
door Reekyu

Added A bunch of decorative structures (flowers, notes)

Update: 14 jan om 9:07
door Reekyu

-Made a ladder accessable
-Fixed several potential broken spots
-Added gem props at every gold coin structure
-Added more switchable props (instruments cause theyre fun)
-Fixed gunpowder barrel explosion bugginess
-Hid buttons so feels more emersive when cave is exploding

Update: 13 jan om 19:19
door Reekyu

-Fixed broken spots below island

Update: 13 jan om 18:52
door Reekyu

-Added a banner
-PREVIOUS PATCH : Removed a spring from edge

Update: 13 jan om 18:46
door Reekyu

-Added a ladder
-Added more beanstalk structures