Garry's Mod
16th Note | Gameplay Music
Hiển thị 21-30 trong 38 mục
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Cập nhật: 14 Thg03 @ 12:19pm
bởi Stickers

-- Fixed music picker missing from spawnmenu
-- Fixed errors relating to skipping tracks

Cập nhật: 14 Thg03 @ 11:41am
bởi Stickers

-- Split Lua files into a separate Lua files for better code organization
-- Added a Combat Threshold option

Cập nhật: 14 Thg03 @ 12:12am
bởi Stickers

-- Added a "Play in Pairs" option, allowing the addon to attempt to play tracks for Ambient and Combat in the same packs if possible.

Note: This may not always play the same pack for both types if there are either no combat tracks or no ambient tracks available due to a pack not having either one or either type being disabled.

Note 2: Pairing occurs when either Ambient or Combat ends. This means when one type ends, the other will be forced to fade out into the next pack

Feedback on how to approach this differently on the GitHub would be appreciated

Cập nhật: 13 Thg03 @ 11:33pm
bởi Stickers

-- Added an option to always render the track display

Cập nhật: 25 Thg01 @ 1:32am
bởi Stickers

-- Fixed errors on map load

Cập nhật: 21 Thg01 @ 2:38pm
bởi Stickers

-- Added the ability to "solo" a pack, preventing every other pack from being used until the solo attribute is disabled on the solo pack.

Cập nhật: 20 Thg01 @ 9:17pm
bởi Stickers

-- Added a current track display

Cập nhật: 19 Thg01 @ 2:00pm
bởi Stickers

-- Added an Always Warn option in settings

Cập nhật: 19 Thg01 @ 1:35am
bởi Stickers

-- Removed debug prints

Cập nhật: 19 Thg01 @ 1:11am
bởi Stickers

-- Added a Music Picker panel that will allow you to manually pick an ambient or combat track from a given pack. Found in settings