雨世界

雨世界

Rain Meadow
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更新于:10 月 23 日 上午 6:45
作者:Henpemaz

Rain Meadow 1.8.0 is here! Fixes, improvements and 1.11.3 version support.

General:

  • Updated to game version 1.11.3
  • Japanese translation by MisodeN [ミソデン]. どうもありがとう

Arena:

  • The slugcat select and slugcat coloration menus now show which subpage they're on, if there are multiple.
  • Fixes Saint's karma activation to mirror game's original behavior.
  • Added a toggle for Watcher's ripple level
  • Separated Watcher Settings from MSC Settings in Slugcat Abilities tab

Story:

  • Fixed glow always being enabled in non-watcher campaigns if watcher is enabled
  • Fixed one-way warps not teleporting players in Watcher. (Example: bad warps)
  • Fixed an ending 3 crash if playing local with Meadow installed
  • Prevented clients in lobby being allowed to join after warping
  • Added a remix options to gain achievements online. Default is FALSE.
  • Fixed ripple space being shared between players

更新于:10 月 5 日 上午 11:00
作者:Henpemaz

Release 1.7.1

Story:

  • First pass at stabilizing Watcher warps
  • Fixed missing cursor
  • Fixed lobby chat to not select back button on throw input

General

  • Fixed chat "..." from persisting unexpectedly
  • ModManager now requires a game restart when it detects a change in DLC activation when joining lobbies
  • Fixed an issue where backpacked slugcats were not dropped on carrier's death
  • Added Profiler to Dev Tools. Click "=" to open, "[" and "]" to change views. Use with discretion
  • Prevented achievements from being unlocked in online multiplayer

更新于:9 月 30 日 上午 2:52
作者:Henpemaz

Rain Meadow 1.7.0 is out, now it works with the latest version of the game!
Changelog

Arena:

  • Adds Slugcat banning
  • Adds piggyback toggle
  • Fixed a specific edge case where a player might not be protected from a parry.
  • Fixed a crash in Teams mode when another user suddenly disconnected
  • If you had choppy frame rate in Teams UI, please resubscribe to “Extended Color Config” mod.
  • Fixed dupe trophy awards in results screen
  • Fixed timer not showing when running some langugages
  • Fixed an issue where Inv's friend would cause you to duplicate your spawn
  • Fixed Arena's menu chatbot interactions duplicating in Team name display
  • Fixed Team names not allowing spaces
  • Fixed some water reflection issues related to Watcher 1.5 maps.
  • Added multipage slugcat select to support modded cats
  • Fixed kicking someone else crashing you

Engine:

  • Added additional security measures
  • Fixed an issue with shortcut loading
  • Added custom packet capabilities

General

  • Updated pointing logic to prefer primary hand, Slups can now poke eyes
  • Fixed Gourm stomp not hurting NPCs
  • Desynced 5P neurons to marginally improve latency.
  • Synced Vulture grub & hazers
  • Synced Player "special" input
  • Fixed the AFK sleeping animation not cancelling when stunned/killed (thanks captainredstone for AFK fixes)
  • Fixed Spearmaster not closing their eyes during afk sleep.
  • Fixed afk sleep rarely triggering when piggybacked onto someone else.
  • Fixed the "Don't fall back asleep when waking up" check not working.
  • Fixed an oddity where shelters closing would cause afk sleep to stop.
  • Cleared ping label when a user leaves instead of burning it into the foreground in memorium
  • Fixed a crash while pointing if the lobby no longer existed
  • Added chat typing notification

Meadow:

  • Fixed Slugcat timelines (Meadow mode)
  • Fixed Emote grid animations not playing
  • Updated autohide for emote grid

Story:

  • Fixed Slugcat selection not allowing a specific slug to be chosen
  • Fixed a crash when selecting slugcat colors
  • Fixed Saint’s ending
  • Fixed cases where single room warp code was not running
  • Fixed players inability to progress past the end-of-game statistics screen
  • Updated client story menu to match host's
  • Updated to support Watcher 1.5

更新于:7 月 23 日 下午 2:03
作者:Henpemaz

Rain Meadow 1.6.1 Hotfix!

Arena:

  • Fixes crash when changing mods going into arena menu
  • Fixes some conditions where spears might phase through players
  • Safer code for arena shortcut logic
  • Updated public fields for Arena API and README

Story / Arena

  • Fixes spectator camera returning to you on activation

Story

  • Fixes friendly fire in story
  • Fixes starving loss condition occurring from dead clients even if host survived the cycle

更新于:7 月 20 日 上午 11:20
作者:Henpemaz

Rain Meadow 1.6.0 is out, with a new arena menu, jolly-coop support and much more!

General:

  • Added filters for custom game modes
  • Fixed kill tags (Kill count registration)
  • Update friendly fire to be creature-to-creature dependent
  • Fixed slugcat stat registration for external mods
  • Chat fixes (removed buggy alt backspace)
  • Added chat opacity
  • Blocked clicks on menu items if a dialogue is open
  • Added Watcher intro reel option to Remix
  • Removed persistent passwords & password checkbox. Just type to enable a password.
  • Added Russian translation support! (thanks phanie & _Wolf_)
  • Added more Spanish translation support! (Thanks zbiotr)
  • Synced egg bug eggs
  • Added AFK-sleep for afk slugcats (thanks Captain Redstone)

Engine:

  • Encoded "special" button input for local player simulations

LAN:

  • Fixed a few networking bugs (thanks niacdoial!)

Story/Arena:

  • Added slug backpack abilities
  • Fixed frame death when struck by lightning
  • Added support for dynamic regional acronyms (thanks alapamapamrapama)
  • Fixed duped stationary DLLs
  • Fixed mouse pointing with SBCamera and multi rooms

Arena:

  • Added join-in-progress support (default behavior, toggelable)
  • Updated button texts when game session is over
  • Added Team PvP mode!
  • Added Random slugcat selection
  • Added brand new Arena menu! (Supports chat and much, much more!) thanks timbits, alex, dustylemny and invalidunits!
  • Fixed placed objects not showing in Meadow arena maps
  • Fixed issues with DLLs, Wormgrass, locusts not consuming the player
  • Patched vanilla bug regarding spears not hitting Slugcats at extremely close range (toggleable)
  • Updated Sain't to become Arena default
  • ⚠️ Updated Arena API. Custom Arena gamemodes (Hot Potato, etc.) will not work until updated. Check the README[http//%26lt%3Bhttps]

Story:

  • Added Jolly Coop support online! Huge kudos to invalidunits and the rest of the team

Meadow

  • Several new music tracks by the one and only Intikus
  • "Now playing" section on the pause menu
  • Improvements to DJ music sync

更新于:5 月 28 日 上午 7:02
作者:Henpemaz

1.5.1 hotfix!

fixes a bug with the lobby list where it wouldn't display any lobbies

更新于:5 月 16 日 上午 2:17
作者:Henpemaz

Rain Meadow 1.5.0 is out. Fixes for the new watcher patch and more.

General:

  • Incorporated Better Meadow Typing mod by @yuzugamer (thanks!)
  • Saved user’s lobby password preference to prevent undue burden when creating lobbies

Story:

  • Fixed Match Save to properly wipe your savestate before joining the host's campaign
  • Set client slugcat selection default to current campaign instead of Survivor when joining late
  • Added Watcher support!
  • Added remix option for item steal

Arena:

  • Quitting while in-game as Host ends the match and prompts scoreboard
  • Added ping player indicator at spawn
  • Added remix option for item steal
  • Gave priority mauling to stunned slugs
  • Added Watcher abilities, going invis will hide your arrow from others but keep it visible for yourself

Engine:

  • Prevented old weapon states from previous owners impacting current owners
  • Updated our combat logic and addressed some bugs, Monk should have proper damage registration!

更新于:4 月 25 日 下午 11:05
作者:Henpemaz

Rain Meadow 1.4.0 is out, fixes for the new Watcher patch

Arena:

  • Added color picker (thanks @Justyouraveragegamer!)
  • Added force ready up for the host to use. If it doesn't work, it means the client is not responding.
  • Fixed Multiplayer Results screen not showing pictures if Downpour was disabled
  • Fix slugcat selections resetting on ready up
  • Saved color / map choice on leaving the lobby (Thanks @JustYourAverageGamer!)
  • Fixed Readying up in 5+ players always showing player 4's ready up status.
  • Fixed Arena friendly fire not working
  • Rewrote most of the Arena menu backend to support future UI work (Thanks @JustYourAverageGamer!)

General:

  • Updated Pointing logic and added sync! Check Remix. Thanks @lizzie
  • Fixed Gourm collision not working post 0.1.3.0 update
  • Added ping toggle to view player ping in game. Check remix option to true and toggle P in game.
  • Fixed Rain meadow being disabled by the modloader.
  • Updated spectator HUD to require two clicks to kick, improved scroll (thanks @Justyouraveragegamer!)
  • Updated Kill feed with new death types
  • Prevent selecting buttons on Spectator Overlay with movement buttons when chat input is on (thanks @Justyouraveragegamer!)

Story:

  • Fixed an issue that would soft crash the menu occasionally
  • Decoupled host slugcat selection from current campaign (thanks @JustYourAverageGamer!)
  • Overhauled color selection and saving (thanks @JustYourAverageGamer!)
  • fixed miros bird raid out of index errors (thanks @lizzie!)
  • Added lobby chat, thanks @lizzie! (Arena lobby chat is planned).
  • Fixed an issue where slugpup spawning may lead to a crash
  • Fixed duped items / save progression from Match Save bleeding into other lobbies

Meadow:

  • Fixed meadow HUD not working (thanks @lizzie!)

更新于:3 月 31 日 上午 10:59
作者:Henpemaz

Rain Meadow 1.3.0 with Rain World 1.10.1 support
The Watcher campaign is not supported yet.

Changelog:

General:

  • Spectator HUD now shows players both in-game or in-lobby, Use this to kick stubborn stragglers in-lobby.
  • Added remix option to disable player input while Spectator HUD is active.
  • Synchronized DeathMessages. All users should see messages now.
  • Added translation support. Spanish is translation built-in.
  • Use right stick, scroll wheel, arrow keys, or W/S scrollability to several menus.
  • Configured High-Impact and Banned Mods text files to be more user-friendly.
  • Improved security with kicking and banning.
  • Added filtering lobbies by mods. (thanks @thelazycowboy1!)
  • Readded the mod Auto-Applier. (thanks @thelazycowboy1!)
  • Supported Chat log history with scrolling within up and down arrow keys.
  • Fixed Chat for different Aspect ratios
  • Added Quick Piggy Backing from (Thanks @willowwisp89!)
  • Several bug fixes (Thanks @thelazycowboy1 and @alapamapamrapama!)

Arena:

  • Fixed Lobby ready up logic when late users are waiting in lobby after game over
  • Backpacked slugcats to no longer kill their carriers, synced position so should see smoother animations and easier body dragging
  • Fixed a picture rendering issues when player count was less than 4.
  • Updated the grace Countdown to be frame independant.
  • Added option to disable Artificer stuns
  • Updated Saint to only generate Ascension powers when moving
  • Fixed ready-up desync between players
  • Fixed an issue where a user would be registered as the wrong slug if readied up and someone else left and LAN users always saw all players as their selected slugcat on load
  • Added previous match champion indicator. Fight to keep the crown, king.

⚠ Arena remix default settings have changed!
Check your remix settings before playing your next match!

Story

  • Added kick buttons to story lobby
  • Prevented Stowaway spawns for now (Thanks @thelazycowboy1!)
  • Fixed Rivulet & Spearmaster Endings softlocking users (thanks @alapamapamrapama!)
  • Synced NPC Slugpups!
  • Added Relationship sync for SlugNPCS
  • Added Playable Slugpups to story.
  • Updated Lobby player list & Slugcat Select to have scroll (Thanks @lem0n_ade!)

更新于:2 月 13 日 下午 1:00
作者:Henpemaz