雨世界

雨世界

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Rain Meadow
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文件大小
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91.733 MB
2024 年 12 月 20 日 下午 3:59
10 月 23 日 上午 6:45
13 项改动说明 ( 查看 )

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Rain Meadow

描述
A multiplayer engine, custom game mode, and online arena / story experience for Rain World!

The Watcher campaign is PARTIALLY supported. Expect bugs.

How it works

  • For the best possible experience, disable all non-essential content mods. If you're experiencing crashes, try with less mods on.
  • Click the Meadow button to get to the lobby list. Join a lobby or host your own!
  • By default Rain Meadow uses Steam to find and create lobbies. Lan matchmaking is also possible.

Game Modes

Meadow

  • Explore a peaceful version of Rain World, encounter other players, roam together gathering unlocks to unlock new emotes, skins and creatures.
  • Custom emoting to communicate by @Wolfycat!
  • Sound effects to communicate
  • Hour-long original soundtrack by @Intikus!
  • Hand-built creature navigation

Story

  • Vanilla campaigns available by default
  • Access other campaigns through the "Experimental Features" remix option
  • Currently-supported campaigns: Survivor, Monk, Hunter, Artificer, Gourmand
  • Campaigns not listed above are NOT supported and will likely desync or crash on any special events
  • Host can only play as the campaign slugcat, clients can select slugcats other than the current campaign
  • Food requirement is determined by the current campaign. Food nourishment is determined by the player's slugcat regardless of current campaign

    • e.g. Hunter in Survivor's campaign can eat meat
  • All ingame players, dead or alive, MUST be present at a karma gate to continue

    • Dead players can exit to lobby to allow others to continue
  • Do not attempt to grab or piggyback players as it WILL break the game
  • You may den in separate shelters within the same region

Arena

  • Currently offers Competitive (PvP) mode
  • Dens open when the rain comes or when there's only one scug left standing
  • Countdown timer ensures all players have a chance to grab weapons before attacking; Prevents some slugcat abilties
  • Saint by default uses ascendance as the mode of attack. Switch to Sain't abilities via Remix
  • All levels are unlocked. Some levels are "multi_stage". Some levels do not spawn items due to that levels' pre-baked code.

Communication (Story and Arena only)

  • Press "Enter" to open chat
  • Press "J" to show usernames and player icons
  • Press "Tab" to open the spectator menu

Moderation (Story and Arena only)

  • Host can kick players via the spectator menu; Clients can mute players
  • Kicking players prevents them from rejoining your current lobby

    • The ban does NOT carry between lobbies

Mod Compatibility

  • Mods that add regions/campaigns/creatures/items need to be synced between all players, including load-order.
  • There's a modsync tool that will prompt you to enable/disable/install missmatched mods, but it's not completely foolproof.
  • You can tweak what mods are subject to modsync as the host by adding them to the `meadow-highimpactmods` textfile in StreamingAssets.
  • The community-maintained mod compatibility spreadsheet can be found here[docs.google.com]

Modding

Some examples of custom gamemodes using Rain Meadow's multiplayer engine:


Credits

Henpemaz - Lead Developer Wolfycatt(Ana) - Lead Artist Intikus - Lead Audio Designer Noircatto - Programming, engine HelloThere - Programming, sound A1iex - UI Design FranklyGD - Programming, engine MC41Games - Programming, menus Silvyger - Programming, arena Vigaro - Programming, menus BitiLope - Programming, story Pudgy Turtle - Programming, story ddemile - Programming, modsync UO - Programming, story, arena Saddest - Programming, UI, chat notchoc - Programming, story phanie_ - Illustration Timbits - Programming, UI, menus Zedreus - Programming, UI, story Persondotexe - Programming, modsync invalidunits - Programming, UI, LAN forthfora - Programming, modsync WillowWisp - Programming, story @None - Programming, gameplay DustyLemmy - Arena, story, UI Elizabeth - Programming, story, UI niacdoial - LAN Capt. Redstone - Meadow, story
热门讨论 查看全部(118)
408
10 月 22 日 下午 3:11
bugs (just put in bugs you found)
corusty
21
10 月 24 日 下午 1:54
temporal fix for rain world meadow (until they update it
vin
21
9 月 28 日 下午 6:29
Meadow button doesn't appear on Steam Deck [SOLVED]
H₂SO₄
1,284 条留言
saturnsei 16 小时以前 
why aren't batflies appearing in arena?
also, do you think you could add an option to whether spears appear or not?
saturnsei 16 小时以前 
disregard, it's a bug with ONH
saturnsei 16 小时以前 
hey, i seem to have encountered a bug where i become completely paralysed within water... is this known?
CptnRedstone 10 月 31 日 下午 12:58 
What hitboxes?
littlemenacer 10 月 31 日 上午 11:06 
can you guys fix the hitboxs
pls
CptnRedstone 10 月 30 日 下午 8:28 
@sketchy-engi Sounds like it could be a mod conflict, try disabling any extraneous mods of your own, and make sure you aren't connecting to someone using extraneous mods.
@poopybyhhole Yeah, sand grubs currently obliterate the netcode. Best to just avoid badlands for now if possible. If you can't, it should be stable as long as only one person is present, as a temporary workaround.
poopybyhhole 10 月 30 日 下午 4:13 
Encountering major desynching bug in the badlands specifically when playing the watcher campaign. Anyone else?
sketchy-engi 10 月 27 日 上午 7:52 
and why does the lobby menu become a centered black square inside a WHITE AF screen with some button frames
sketchy-engi 10 月 27 日 上午 7:00 
randomly fks up the slugcat sprite for NO REASON
slug cat 10 月 24 日 下午 6:11 
please add a toggle for the menu music im begging you ppleeeaasseee