Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
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Uppdatering: 19 okt @ 10:55
av Geo

Uppdatering: 7 okt @ 16:02
av Geo

- more canonical modiquest :v

Uppdatering: 26 sep @ 22:17
av Geo

removed l4d1 ceda guys in dead center

Uppdatering: 28 aug @ 21:22
av Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Uppdatering: 28 aug @ 17:05
av Geo

-add firemans in dead air

Uppdatering: 23 aug @ 18:30
av Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Uppdatering: 21 aug @ 6:31
av Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Uppdatering: 19 aug @ 7:03
av Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Uppdatering: 17 aug @ 6:21
av Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Uppdatering: 3 aug @ 16:18
av Geo

added support for blood hardvest patch