Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
Viser 1–10 av 220 bidrag
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Oppdatering: 19. okt. @ 10.55
av Geo

Oppdatering: 7. okt. @ 16.02
av Geo

- more canonical modiquest :v

Oppdatering: 26. sep. @ 22.17
av Geo

removed l4d1 ceda guys in dead center

Oppdatering: 28. aug. @ 21.22
av Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Oppdatering: 28. aug. @ 17.05
av Geo

-add firemans in dead air

Oppdatering: 23. aug. @ 18.30
av Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Oppdatering: 21. aug. @ 6.31
av Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Oppdatering: 19. aug. @ 7.03
av Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Oppdatering: 17. aug. @ 6.21
av Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Oppdatering: 3. aug. @ 16.18
av Geo

added support for blood hardvest patch