Left 4 Dead 2
The Canonical Population + Custom Models!!!
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Actualización: 19 OCT a las 10:55 a. m.
por Geo

Actualización: 7 OCT a las 4:02 p. m.
por Geo

- more canonical modiquest :v

Actualización: 26 SEP a las 10:17 p. m.
por Geo

removed l4d1 ceda guys in dead center

Actualización: 28 AGO a las 9:22 p. m.
por Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Actualización: 28 AGO a las 5:05 p. m.
por Geo

-add firemans in dead air

Actualización: 23 AGO a las 6:30 p. m.
por Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Actualización: 21 AGO a las 6:31 a. m.
por Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Actualización: 19 AGO a las 7:03 a. m.
por Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Actualización: 17 AGO a las 6:21 a. m.
por Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Actualización: 3 AGO a las 4:18 p. m.
por Geo

added support for blood hardvest patch