Left 4 Dead 2

Left 4 Dead 2

The Canonical Population + Custom Models!!!
Ergebnisse 1–10 von 220
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Update: 19. Okt. um 10:55
von Geo

Update: 7. Okt. um 16:02
von Geo

- more canonical modiquest :v

Update: 26. Sep. um 22:17
von Geo

removed l4d1 ceda guys in dead center

Update: 28. Aug. um 21:22
von Geo

- The probability of new staff in dead air was increased, such as new security guards, pilots, etc., this part of the campaign was practically improved a lot.

Update: 28. Aug. um 17:05
von Geo

-add firemans in dead air

Update: 23. Aug. um 18:30
von Geo

- Cold front was supported since before this mod caused a bug with the population of that campaign and since I love it I couldn't stay with my arms crossed

Update: 21. Aug. um 6:31
von Geo

-The entire death toll campaign was reimagined to make a better immersion and fit into the canon, in addition to receiving better optimization in general, this was achieved using navs

- the old population file will continue to work in custom campaigns

Update: 19. Aug. um 7:03
von Geo

- A new variant of infected common was added in bloody areas of official and unofficial campaigns, such as the sacrifice, blood harvest, etc.

Update: 17. Aug. um 6:21
von Geo

- Firefighters were added in the first chapters of No Mercy in fire zones
- Burger tank employees were added in their corresponding areas in no mercy
-The population nav of crash course was fixed in its first chapter
-The probabilities of workers appearing in their respective areas in the second chapter of crash course have been increased

Update: 3. Aug. um 16:18
von Geo

added support for blood hardvest patch