Age of History 3

Age of History 3

More Resources and Buildings
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Aggiornamento: 19 nov 2024, 7:20
da grim

2.9.4: Cropfarm is renamed to Orchard, added Fruit Processing Plant (lvl2 resource building), added Automobiles as a resource, added Mechanic Shop.

Aggiornamento: 17 nov 2024, 11:14
da grim

2.9.3: Added level 2 resource buildings for grain, rice, and fish.

Aggiornamento: 13 nov 2024, 20:59
da grim

2.9.2: added Shopping Mall, Leader Statue, Garden, Hotel(Thank you for suggestions ecostom), updated Liqour Icon, Corn Icon, and Soybean Icon (woo!). Added Slaughterhouse, more to come soon, testing for balance right now.

Aggiornamento: 13 nov 2024, 17:33
da grim

2.9.1: added Trading Port, Fortress, Research Center, Church, and Mosque (Thank you for suggestions ecostom)

Aggiornamento: 3 nov 2024, 14:15
da grim

2.9: Reduced tech for their buildings needed for most fruits, spices, etc.

Aggiornamento: 3 nov 2024, 13:56
da grim

2.8: Updated all resource icons besides corn and soybean

Aggiornamento: 3 nov 2024, 13:41
da grim

2.7: Updated Resource Icons for Medicine, Electronics, Coconuts, Chemicals, Pineapples, and Natural Gas

Aggiornamento: 3 nov 2024, 7:02
da grim

2.6: Added Public Fountain (+0.15 monthly income), Rec-Center (Growth +12, growth rate cost -0.12), Greenhouse (Growth Rate +2.5, production efficiency +0.05, production income +2.5 ), Hydroponic Farm (Growthrate: +7.5 , Increase Growthrate cost: -0.05, production eff. +3.5, Economy: + 3.5.

Aggiornamento: 3 nov 2024, 6:50
da grim

2.6: Added Public Fountain (+0.15 monthly income), Rec-Center (Growth +12, growth rate cost -0.12), Greenhouse (Growth Rate +2.5, production efficiency +0.05, production income +2.5 ), Hydroponic Farm (Growthrate: +7.5 , Increase Growthrate cost: -0.05, production eff. +3.5, Economy: + 3.5.

Aggiornamento: 2 nov 2024, 11:07
da grim

2.5: Updated Language Files, Added Post Office (+3 building slots), upgraded courthouse (+4 building slots), Tax Agency (+7.5 tax efficiency).