Age of History 3

Age of History 3

More Resources and Buildings
Showing 11-20 of 37 entries
< 1  2  3  4 >
Update: Nov 19, 2024 @ 7:20am
by grim

2.9.4: Cropfarm is renamed to Orchard, added Fruit Processing Plant (lvl2 resource building), added Automobiles as a resource, added Mechanic Shop.

Update: Nov 17, 2024 @ 11:14am
by grim

2.9.3: Added level 2 resource buildings for grain, rice, and fish.

Update: Nov 13, 2024 @ 8:59pm
by grim

2.9.2: added Shopping Mall, Leader Statue, Garden, Hotel(Thank you for suggestions ecostom), updated Liqour Icon, Corn Icon, and Soybean Icon (woo!). Added Slaughterhouse, more to come soon, testing for balance right now.

Update: Nov 13, 2024 @ 5:33pm
by grim

2.9.1: added Trading Port, Fortress, Research Center, Church, and Mosque (Thank you for suggestions ecostom)

Update: Nov 3, 2024 @ 2:15pm
by grim

2.9: Reduced tech for their buildings needed for most fruits, spices, etc.

Update: Nov 3, 2024 @ 1:56pm
by grim

2.8: Updated all resource icons besides corn and soybean

Update: Nov 3, 2024 @ 1:41pm
by grim

2.7: Updated Resource Icons for Medicine, Electronics, Coconuts, Chemicals, Pineapples, and Natural Gas

Update: Nov 3, 2024 @ 7:02am
by grim

2.6: Added Public Fountain (+0.15 monthly income), Rec-Center (Growth +12, growth rate cost -0.12), Greenhouse (Growth Rate +2.5, production efficiency +0.05, production income +2.5 ), Hydroponic Farm (Growthrate: +7.5 , Increase Growthrate cost: -0.05, production eff. +3.5, Economy: + 3.5.

Update: Nov 3, 2024 @ 6:50am
by grim

2.6: Added Public Fountain (+0.15 monthly income), Rec-Center (Growth +12, growth rate cost -0.12), Greenhouse (Growth Rate +2.5, production efficiency +0.05, production income +2.5 ), Hydroponic Farm (Growthrate: +7.5 , Increase Growthrate cost: -0.05, production eff. +3.5, Economy: + 3.5.

Update: Nov 2, 2024 @ 11:07am
by grim

2.5: Updated Language Files, Added Post Office (+3 building slots), upgraded courthouse (+4 building slots), Tax Agency (+7.5 tax efficiency).