RimWorld
Dryads & Gauranlen Trees Reworked
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Actualización: 9 ENE a las 9:55

Update on 1/9/2025 6:55:22 PM.

Some performance improvements for the turrets since they could get a bit expensive if you had tons. Mostly improved performance by preventing them from being as "acquire-target" eager as vanilla turrets.

Actualización: 1 ENE a las 6:20

Update on 1/1/2025 3:20:34 PM.

Added button to cut connection deliberately.

Actualización: 29 DIC 2024 a las 11:58

Update on 12/29/2024 8:58:36 PM.

Nerfed the turrets a bit.

Actualización: 24 DIC 2024 a las 5:07

Update on 12/24/2024 2:07:11 PM.

Made dryads be slightly smaller (if B&S is in the modlist) when they are at their weakest due to a mistreated tree.

Actualización: 24 DIC 2024 a las 5:01

Update on 12/24/2024 2:01:37 PM.

Added support for secret tiers.

Possibly added a super secret outrageous tier.

Actualización: 20 DIC 2024 a las 7:47

Update on 12/20/2024 4:47:00 PM.

Literally just removing a pointless debug print stating that a thing that should run 4 times per day... is in fact running as intended. yay.

Actualización: 19 DIC 2024 a las 3:45

[Auto-generated text]: Update on 12/19/2024 12:45:05 PM.

Actualización: 17 DIC 2024 a las 4:34

Update on 12/17/2024 1:34:54 PM.

Made the artificial building radius 1 block more generous. The artificial building-hate-radius now properly takes into account changes to the radius from XML.

Actualización: 17 DIC 2024 a las 3:31

Update on 12/17/2024 12:31:34 PM.

Fixed Dryads Turrets generating unbuildable blueprints when destroyed if within a rebuild zone.

Not sure if this could happen with this mod alone (I don't think so), but if something changed their designation categories etc. it certainly could.

Also removed the behavior where it reduces the turret count when it gets downgraded. It will just not make new ones.

Actualización: 10 DIC 2024 a las 3:21

[Auto-generated text]: Update on 12/10/2024 12:21:16 PM.