Divinity: Original Sin 2

Divinity: Original Sin 2

Paladin Class (Oath System) [DE]
Näytetään 1–10 / 29
< 1  2  3 >
Päivitys: 7.10.2024 klo 7.01
tekijältä Malchezzar

-Nerfed Radiant damage slightly, since it seemed a little strong in comparison to the others after my previous buff, was probably an overcompensation.
-Nerfed overall crit available via buffs slightly.

Päivitys: 6.10.2024 klo 9.18
tekijältä Malchezzar

-More of the previous.

Päivitys: 6.10.2024 klo 9.16
tekijältä Malchezzar

-Some script changes for cleanse/crusader strike stuff.

Päivitys: 5.10.2024 klo 23.27
tekijältä Malchezzar

-Cleanse will remove silenced now.

Päivitys: 5.10.2024 klo 21.08
tekijältä Malchezzar

-Cleanse will now remove chicken form.
-Hopefully a fix for the occasionaly beacon of light crash.

Päivitys: 4.10.2024 klo 9.30
tekijältä Malchezzar

-Finally fixed consecrated ground, some of my code wasn't going off for it. Now you should properly never have a surface underneath you while standing in consecration, you can still have surfaces in it if no characters are on them but if a character comes into contact with a surface while in consecration the whole area will get wiped.

Päivitys: 3.10.2024 klo 7.59
tekijältä Malchezzar

-More Icon fix stuff (this stuff is being a royal pain).
-Some concecrated ground fixes.

Päivitys: 2.10.2024 klo 10.24
tekijältä Malchezzar

-Nerfed invaders, they no longer get picture of health, elemental affinity, and warlord talents, and reduced their Wits slightly.
-Made it so you no longer get duplicate uniques from the quest rewards if you were able to cause the dialog multiple times.
-Buffed Beacon of Light to 25% heal sharing from 15%.

Päivitys: 1.10.2024 klo 8.47
tekijältä Malchezzar

-Fix for the Glyphwarden compatibility fix, should actually work now.
-Prevented removing source collar from breaking Oath of the Ancients.
-Made shackles of pain not trigger Holy Rebuke, as it could cause situations that lead to you instantly dying from a single hit that chained into constant Rebukes.

Päivitys: 30.9.2024 klo 8.49
tekijältä Malchezzar

-Compatibility fix for Glyphwarden (we use basically the same tooltip changing code). LOAD GLYPHWARDEN BEFORE PALADIN!
-Made Crusaders not invade until level 5, cause early game is a royal pain to deal with them.
-Fix for killing the final enemy with a movement skill causing Devotion/Vengeance to break their oath, cause the game thinks they "fled" combat since it coincidentally ended at the same time as the movement happened.