Garry's Mod
Another TF2 Physics Override
Se afișează 1-4 din 4 intrări
Actualizare: 20 sept. 2024 @ 7:23

Fixed scout's heavy mass parameters so he is now easier to pick up with the physgun

Actualizare: 15 sept. 2024 @ 16:23

Fix Engineer with deformed bip_spine_2 physics collider, which caused some instability
Add some placeholders for "prp" less mercenaries:

  • Scout without his dog tags
  • Pyro without his backpack
  • Engineer without his belt items
  • Medic without his coat
  • Sniper without his pouch

Actualizare: 10 sept. 2024 @ 12:11

Fixes:

  • Add a physics collider to Medic's left hand, with restricted constraints to mimic default aesthetic
  • Restrict Soldier collar joint constraints to preserve default aesthetic

Actualizare: 23 aug. 2024 @ 11:31

Initial implementation:

  • Physics colliders for all spine bones
  • Collarbone colliders
  • Neck colliders