Garry's Mod
Another TF2 Physics Override
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Actualización: 20 SEP 2024 a las 7:23 a. m.

Fixed scout's heavy mass parameters so he is now easier to pick up with the physgun

Actualización: 15 SEP 2024 a las 4:23 p. m.

Fix Engineer with deformed bip_spine_2 physics collider, which caused some instability
Add some placeholders for "prp" less mercenaries:

  • Scout without his dog tags
  • Pyro without his backpack
  • Engineer without his belt items
  • Medic without his coat
  • Sniper without his pouch

Actualización: 10 SEP 2024 a las 12:11 p. m.

Fixes:

  • Add a physics collider to Medic's left hand, with restricted constraints to mimic default aesthetic
  • Restrict Soldier collar joint constraints to preserve default aesthetic

Actualización: 23 AGO 2024 a las 11:31 a. m.

Initial implementation:

  • Physics colliders for all spine bones
  • Collarbone colliders
  • Neck colliders