Left 4 Dead 2

Left 4 Dead 2

Critical strike
Se afișează 1-7 din 7 intrări
Actualizare: 24 aug. 2024 @ 5:54
de Z

Quick update:

- Its entityflame, not entityfire

Actualizare: 24 aug. 2024 @ 5:23
de Z

Quick update:

- increased sound volume + fixed the annoying console print about weapon index not available

Actualizare: 23 aug. 2024 @ 5:23
de Z

quick update:

- added a condition that was missing preventing the thing from working

Actualizare: 21 aug. 2024 @ 20:55
de Z

Update:

- Fixed the whole thing
- Shotguns true crit chance decreased from 30 to 15
=> they count chance by pellet, meaning every shot will give a crit. chance reduced to 15 to make sure crit doesn't do too much damage.

Actualizare: 21 aug. 2024 @ 4:39
de Z

Quick update:

- Fixed volume. My first time working with EmitAmbientSoundOn

Actualizare: 21 aug. 2024 @ 4:26
de Z

Quick update:

- Fix thing not working on Witch and increased sound volume

Actualizare: 21 aug. 2024 @ 2:22
de Z