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Understood sir! Really appreciate your kind response!
There's an addon called "Stumble Shot" where it has a cfg file that let's you set which individual weapon's chance of stumbling an infected and what infected is allowed to be stumbled. So I wanted a version where the damage is multiplied by whatever amount desired instead of stumbling.
I am eager to buff weapons this way and the "Stumble Shot" creator told me to look for you first, you up for it?
Plz write your suggestions
Hello there! Do you accept suggestions for this addon?
Essentially, instead of a chance-based critical, I am looking to make it where common infected(50hp) "stagger" when shot, and am trying to figure out how to properly implement "DMG_STUMBLE", when the infected take non-fatal damage.