RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
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更新: 10月3日 @ 15時19分

Fixed a recipe producing the wrong amount of ammo.

更新: 10月1日 @ 11時50分

Hotfix, I messed up the last release :sob:.

更新: 10月1日 @ 11時45分

Label tweaks.

更新: 9月28日 @ 6時52分

Mechanoid charge packs can now be smelted as a part of this mod's ammo smelting system.

更新: 9月28日 @ 6時46分

Rebalanced the recipe of the new mechanoid charge pack.

更新: 9月28日 @ 4時56分

Updated the textile armor reworks to include the new leathers from the Odyssey DLC.

更新: 9月28日 @ 4時23分

Fixed a value missing a dot.

更新: 9月26日 @ 13時15分

Tweaked the cost of triple rocket launchers. Again, yes. They now cost three high-explosive mortar shells to make. This has the side effect of bringing their market value down to roughly what it was before so this rebalance now shouldn't impact any pawn kinds using triple rocket launchers.
I also reworked the previous 'smelt doomsday launcher' recipe to a more general 'disassemble launcher' recipe that you can use to recover the shells used to make triple and doomsday rocket launchers. The base Combat Extended disposable launcher is now disassembled here as well.

更新: 9月26日 @ 11時54分

Tweaked the cost of doomsday rocket launchers. They now cost an antigrain shell to make. I also added a recipe to smelt doomsday launchers to recover this shell.

更新: 9月26日 @ 11時39分

Rebalanced the costs of doomsday and triple rocket launchers. Turns out, Combat Extended makes them craftable and I just never realized. Whoops.