RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Showing 61-70 of 163 entries
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Update: Apr 2 @ 11:37am

Reworked the laser cell rebalance to be a lot more modular. It should now work with most, if not all, laser weapons out of the box.

Update: Mar 28 @ 2:07pm

Reworked gauss rifles to be low cost, low damage but high penetration charged sidegrades.

Update: Mar 27 @ 6:49pm

Tweaked the recycling returns of laser charge packs to accomodate for my recent changes to how laser charge packs operate.

Update: Mar 25 @ 8:49pm

Fixed an error for players that don't own Biotech.

Update: Mar 25 @ 8:40pm

A big rework of textile materials.

Update: Mar 25 @ 5:58pm

Hotfix.

Update: Mar 25 @ 5:57pm

Tweaked the armor values of the helmets from VFE - Medieval 2.

Update: Mar 25 @ 12:15pm

Minor tweaks to pawnkinds and equipment from Vanilla Factions Expanded - Medieval 2.

Update: Mar 24 @ 6:36pm

Big rework of laser weapons.
Fixed a niche error regarding warcasket armor degradation.

Update: Mar 20 @ 7:22am

Reworked the heavy plate armor from VFE - Medieval 2 to actually be heavy plate armor.