RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
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Update: 9 sep 2024 om 21:32

Incendiary launchers can now once again load and fire firefoam.

Update: 9 sep 2024 om 20:56

Quick update for compatibility between this mod and one of my other mods, the Tiny Tweaks Collection, which now removes the inteaction requirement of firefoam turrets.

Update: 9 sep 2024 om 19:55

Tweaked the default ingredient filters of molotov coctail and stick bomb recipes to excluse more high-end textiles by default.

Update: 9 sep 2024 om 19:42

Stick bombs now can use any fabric, textile or leather to be crafted instead of only cloth.
Also added a x1 recipe for stick bombs.

Added a default ingredient filter which excludes leathers and wools by default, mostly so your pawns don't accidentally use your valuable silks to make molotovs.

Update: 9 sep 2024 om 19:28

Molotov cocktails now can use any fabric, textile or leather to be crafted instead of only cloth.
Also added a x1 recipe for molotovs.

Update: 9 sep 2024 om 18:52

Some ammo types have been distributed on the research tree.
Advanced Ammunition is now a bit easier to unlock.
Fixed an obscure error I found.

Update: 4 sep 2024 om 15:09

Minor fix to the research requirements of concussion and EMP grenades.

Update: 2 sep 2024 om 13:41

Second hotfix.

Update: 2 sep 2024 om 13:27

Research hotfix.

Update: 2 sep 2024 om 11:14

Tweaks to how ammo is unlocked on the research tree.