RimWorld
ABF: Martial Synstructs
กำลังแสดง 1-10 จาก 15 รายการ
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อัปเดต: 4 ต.ค. @ 6: 59am
โดย Killathon

- Fixed a typo in the paladin description and altered the text slightly.

อัปเดต: 14 ก.ย. @ 6: 57pm
โดย Killathon

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

อัปเดต: 2 ส.ค. @ 4: 14pm
โดย Killathon

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

อัปเดต: 27 ก.ค. @ 8: 59am
โดย Killathon

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

อัปเดต: 13 ก.ค. @ 3: 32pm
โดย Killathon

- Jellymen are less moody.

อัปเดต: 10 ก.ค. @ 2: 18pm
โดย Killathon

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

อัปเดต: 6 ก.ค. @ 12: 57pm
โดย Killathon

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

อัปเดต: 2 ก.ค. @ 3: 06pm
โดย Killathon

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

อัปเดต: 27 เม.ย. @ 5: 33pm
โดย Killathon

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.

อัปเดต: 25 ม.ค. @ 7: 32am
โดย Killathon

- Informed the game that jellymen spawn with no ability to crawl due to injuries, and thus reminded them that they do in fact actually want to be rescued. Jellymen spawned via the quest should no longer spawn with the Unwaveringly Loyal modifier and do not have to be imprisoned to be recruited.