RimWorld
ABF: Martial Synstructs
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Mis à jour le : 9 nov. à 9h13

- Added compatibility for handling the new masquerade synstructs.

Mis à jour le : 4 oct. à 6h59

- Fixed a typo in the paladin description and altered the text slightly.

Mis à jour le : 14 sept. à 18h57

- Juggernaut and Jellyman synstructs are now immune to vacuum - the very place where they originate from.

Mis à jour le : 2 aout à 16h14

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Mis à jour le : 27 juil. à 8h59

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Mis à jour le : 13 juil. à 15h32

- Jellymen are less moody.

Mis à jour le : 10 juil. à 14h18

- Fixed the Jellyman quest and Juggernaut deployment beacons.
- Updated active armor description.

Mis à jour le : 6 juil. à 12h57

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Mis à jour le : 2 juil. à 15h06

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Mis à jour le : 27 avr. à 17h33

- Updated preview courtesy of Trapinlive on Discord.
- Minor tweak to Juggernaut description.
- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.