RimWorld
ABF: Civil Synstructs
Показване на 1 — 10 от 10 постъпления
Обновление: 9 ноем. в 9:13

- Added compatibility for handling the new masquerade synstructs.

Обновление: 2 авг. в 16:13

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Обновление: 27 юли в 8:58

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Обновление: 13 юли в 6:01

- Civil synstruct scenario starts with chemfuel, not pemmican, as synstructs can consume the former but not the latter.

Обновление: 6 юли в 12:56

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Обновление: 2 юли в 15:05

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Обновление: 27 апр. в 17:34

- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.
- Updated preview courtesy of Trapinlive on Discord.

Обновление: 24 окт. 2024 в 13:52

- Updated Russian Translations courtesy of LeonusDH
- Updated to use new xml hediffReplacements parser
- Energy efficiency of races updated

Обновление: 27 юли 2024 в 7:35

- New preview image courtesy of Trapinlive on Discord.

Обновление: 13 юли 2024 в 10:01

[Auto-generated text]: Initial upload.