RimWorld
ABF: Civil Synstructs
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Aggiornamento: 9 nov, 9:13

- Added compatibility for handling the new masquerade synstructs.

Aggiornamento: 2 ago, 16:13

- Altered temperature tolerances to be slightly more sane ranges. Additional changes may come.
- Synstructs and humans will no longer be xenophobic toward one another via ideology or trait.

Aggiornamento: 27 lug, 8:58

- Coolant/Lubricant needs and related items have been removed, and are replaced by a need for components.

Aggiornamento: 13 lug, 6:01

- Civil synstruct scenario starts with chemfuel, not pemmican, as synstructs can consume the former but not the latter.

Aggiornamento: 6 lug, 12:56

- Generator body parts were removed, as synstructs do not need them. More changes may come to this.

Aggiornamento: 2 lug, 15:05

- Updated with compatibility for 1.6.
- Too much refactoring of code to for me to keep track of. Or, rather, too much of which happened before I thought that tracking it really would have been a good idea.

Aggiornamento: 27 apr, 17:34

- Lowered energy consumption (food need fall rate) of charge-capable pawns by 37.5% to match the originally intended levels.
- Updated preview courtesy of Trapinlive on Discord.

Aggiornamento: 24 ott 2024, 13:52

- Updated Russian Translations courtesy of LeonusDH
- Updated to use new xml hediffReplacements parser
- Energy efficiency of races updated

Aggiornamento: 27 lug 2024, 7:35

- New preview image courtesy of Trapinlive on Discord.

Aggiornamento: 13 lug 2024, 10:01

[Auto-generated text]: Initial upload.