Counter-Strike 2

Counter-Strike 2

GOLDEN
Näytetään 1–10 / 21
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Päivitys: 3.10. klo 8.23

- adjusted CT spawn point positions
- minor clipping and visual fixes

Päivitys: 2.10. klo 16.09

- replaced problematic ct spawnpoint entity that was causing the occasional crash

Päivitys: 2.10. klo 9.45

- fixed clipping exploits
- adjusted A bombsite trigger
- minor visual fixes

Päivitys: 30.9. klo 7.25

- moved point soundevent entities to soundscapes
- cubemaps update
- small clipping fixes

Päivitys: 29.9. klo 1.10

- fixed A doors shading
- fixed cubemaps

Päivitys: 26.9. klo 5.21

- fixed ragdoll props
- updated blend materials
- fixed soundscapes

Päivitys: 27.4. klo 13.58

- fixed clipping issues around the map
- fixed DM spawnpoints
- various small visual adjustments around the map
- asset cleanup

Päivitys: 23.4. klo 13.00

- fixed clipping in A heaven

Päivitys: 22.4. klo 8.12

- removed cat from T spawn
- fixed clipping
- fixed deathmatch spawnpoints

Päivitys: 20.4. klo 15.24

[LAYOUT]

- reworked bombsite A and multiple entrances to the site
- adjusted and narrowed Mid
- various minor tweaks to angles, deep corners and sightlines
(thanks Lukyvald)

[OPTIMIZATION]

- major performance improvement (big thanks g3om and Twinnie)

[ART]

- added out of bounds and skybox environments
- improved visibility and navigation across the whole map
- added missing interior environments

[DYNAMIC PROPS]

- fixed ragdoll sleep time on dynamic lanterns and signs

[MISC]

- fixed clipping errors (thanks Chobge)
- new single-level radar
- cat

- big thanks to nolzak, eiko, Kristian, poLemin and many others for patient playtesting, feedback and debugging