Counter-Strike 2

Counter-Strike 2

GOLDEN
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更新于:10 月 3 日 上午 8:23

- adjusted CT spawn point positions
- minor clipping and visual fixes

更新于:10 月 2 日 下午 4:09

- replaced problematic ct spawnpoint entity

更新于:10 月 2 日 上午 9:45

- fixed clipping exploits
- adjusted A bombsite trigger
- minor visual fixes

更新于:9 月 30 日 上午 7:25

- moved point soundevent entities to soundscapes
- cubemaps update
- small clipping fixes

更新于:9 月 29 日 上午 1:10

- fixed A doors shading
- fixed cubemaps

更新于:9 月 26 日 上午 5:21

- fixed ragdoll props
- updated blend materials
- fixed soundscapes

更新于:4 月 27 日 下午 1:58

- fixed clipping issues around the map
- fixed DM spawnpoints
- various small visual adjustments around the map
- asset cleanup

更新于:4 月 23 日 下午 1:00

- fixed clipping in A heaven

更新于:4 月 22 日 上午 8:12

- removed cat from T spawn
- fixed clipping
- fixed deathmatch spawnpoints

更新于:4 月 20 日 下午 3:24

[LAYOUT]

- reworked bombsite A and multiple entrances to the site
- adjusted and narrowed Mid
- various minor tweaks to angles, deep corners and sightlines
(thanks Lukyvald)

[OPTIMIZATION]

- major performance improvement (big thanks g3om and Twinnie)

[ART]

- added out of bounds and skybox environments
- improved visibility and navigation across the whole map
- added missing interior environments

[DYNAMIC PROPS]

- fixed ragdoll sleep time on dynamic lanterns and signs

[MISC]

- fixed clipping errors (thanks Chobge)
- new single-level radar
- cat

- big thanks to nolzak, eiko, Kristian, poLemin and many others for patient playtesting, feedback and debugging