Counter-Strike 2

Counter-Strike 2

GOLDEN
Menampilkan1-10 dari 21 kiriman
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Pembaruan: 3 Okt @ 8:23am

- adjusted CT spawn point positions
- minor clipping and visual fixes

Pembaruan: 2 Okt @ 4:09pm

- replaced problematic ct spawnpoint entity that was causing the occasional crash

Pembaruan: 2 Okt @ 9:45am

- fixed clipping exploits
- adjusted A bombsite trigger
- minor visual fixes

Pembaruan: 30 Sep @ 7:25am

- moved point soundevent entities to soundscapes
- cubemaps update
- small clipping fixes

Pembaruan: 29 Sep @ 1:10am

- fixed A doors shading
- fixed cubemaps

Pembaruan: 26 Sep @ 5:21am

- fixed ragdoll props
- updated blend materials
- fixed soundscapes

Pembaruan: 27 Apr @ 1:58pm

- fixed clipping issues around the map
- fixed DM spawnpoints
- various small visual adjustments around the map
- asset cleanup

Pembaruan: 23 Apr @ 1:00pm

- fixed clipping in A heaven

Pembaruan: 22 Apr @ 8:12am

- removed cat from T spawn
- fixed clipping
- fixed deathmatch spawnpoints

Pembaruan: 20 Apr @ 3:24pm

[LAYOUT]

- reworked bombsite A and multiple entrances to the site
- adjusted and narrowed Mid
- various minor tweaks to angles, deep corners and sightlines
(thanks Lukyvald)

[OPTIMIZATION]

- major performance improvement (big thanks g3om and Twinnie)

[ART]

- added out of bounds and skybox environments
- improved visibility and navigation across the whole map
- added missing interior environments

[DYNAMIC PROPS]

- fixed ragdoll sleep time on dynamic lanterns and signs

[MISC]

- fixed clipping errors (thanks Chobge)
- new single-level radar
- cat

- big thanks to nolzak, eiko, Kristian, poLemin and many others for patient playtesting, feedback and debugging