RimWorld
The Generic Ammo Experience for Combat Extended
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更新: 3月25日 @ 14時21分

Hotfix.

更新: 3月25日 @ 14時14分

This update brings a lot of changes to the VFE - Medieval 2 patch.
Warbows had their firing modes switched around, the weapon now starts with volley fire as the default firing mode (with direct fire still available as an option) so that the AI can use indirect fire as intended.
Combat Extended adds all bows to heavy archers' weapon pool, reverted that change.

更新: 3月24日 @ 18時55分

Gambesons from VAE now also cover the legs.

更新: 3月22日 @ 12時13分

Very small consistency patch for Altered Carbon.

更新: 3月21日 @ 20時09分

Patched Titan Vehicles.

更新: 3月20日 @ 7時21分

Tweaked the weight of some armors when used with some specific mod combinations.

更新: 3月20日 @ 6時32分

Updated the VFE - Medieval 2 patch, applied my usual 'coverage changes if you have Vanilla Apparel Expanded' changes.

更新: 3月19日 @ 7時56分

Removed my cannon shell texture as much better textures, drawn by Keshash, were merged into base Combat Extended.

更新: 3月19日 @ 2時45分

Someone on my Discord passed me an NRE report from another server. This someone did not help me contact the original reporter, so I don't know what exactly is causing their issue. I know it's not a base mod issue, as it works just fine both in my testing list and my main modlist. Regardless, I attempted to make a fix based on practically no information.

更新: 3月17日 @ 1時35分

Fixed some weapons appearing oversized with Vanilla Textures Expanded.