Erannorth Chronicles

Erannorth Chronicles

Gurrflumfr's Mega-Mod - Chronicles
正在显示第 1 - 10 项,共 24 项条目
< 1  2  3 >
更新于:2 月 27 日 上午 3:04
作者:Risewild

  • Added compatibility to the "Privateer" class to be used with the "Multiclass" and "Expert" background perks (it's now possible to choose this subclass when multiclassing).

更新于:1 月 13 日 下午 11:02
作者:Risewild

  • Fixed some more formatting in perks (purely cosmetic)
  • Fixed the missing or wrong information on a couple of perks, in the section informing which mod the perk came from

更新于:1 月 13 日 下午 7:31
作者:Risewild

  • Added compatibility to "Privateer" for the "Multiclass" and "Expert" background perks (it's now possible to choose Privateer when multiclassing).
  • Fixed the Wench subrace so it gives the right cards after an oversight with the card's name change. Thanks Zarrk!

更新于:2024 年 11 月 20 日 上午 1:30
作者:Risewild

Tiny update:

Renamed the Wench card "Raise Moral" to "Increase Moral" to avoid conflicts with the base game card of the same name.

更新于:2024 年 11 月 9 日 下午 6:55
作者:Risewild

Tiny update:

Fixed "Carrick Informant" attack ability (it still had the original code conflicting with the new one).

更新于:2024 年 11 月 3 日 上午 1:32
作者:Risewild

Tiny update:

Fixed the card "Arisen's Aid" to work the same way the other "Faction Aid" cards do.

更新于:2024 年 11 月 1 日 下午 8:30
作者:Risewild

  • Fixed the Invoke effect of certain cards not creating new cards.
  • Changed "Lady Yuki" card Discipline from "Spiritkin" to "Shinoda" (to be inline with the rest of the faction cards).

更新于:2024 年 11 月 1 日 上午 2:23
作者:Risewild

  • Added two new cards for every Faction (and "Noble House") perks/disciplines. They are named "*Faction Name* Aid" and "*Faction Name* Reinforcements". These new cards will allow a player to access Allies from those Factions.
  • Removed certain Faction (and "Noble House") cards from being obtainable by the player (they are ally ability cards).
  • Added new ally types to Faction ally cards so that they can be invoked by the new Faction/Noble House cards.
  • Removed extra code added on previous patch to try and make Faction cards appear more frequently (it wasn't working anyway).
  • Removed code preventing Faction cards from being sold in towns (hopefully this will help to access those cards easier).
  • Reduced the Expertise Requirement for the "Kyvar the Despot" from Necromancy 2 to Necromancy 1.
  • Changed all "Noble House" card's Discipline from their Race to their Faction's Name (from "Wench" to "Pirates Of Auria" for example).
  • Added the Ally type "Pirate" to the "Carrick Spellblade" card.
  • Had to overwrite the "Szaete Ratcatcher" card from the base game so that it's types (Pirate Hunter) don't match with the types of the "Pirate Hunters" faction Allies (since it was interfering with the "Pirate Hunters's Aid" card).
  • Added a +2 increase of "Infernal Magic" Expertise to the "Oni" perk.
  • Removed the "Lady Yuri" card from being found on towns and rewards, since it is only supposed to be accessible through the perk with teh same name (like any other "Consort" cards).

更新于:2024 年 10 月 29 日 上午 7:55
作者:Risewild

  • Fixed some perk code (this is a purely cosmetic fix).
  • Fixed some punctuation in perk descriptions (this is a purely cosmetic fix).
  • Removed the "OnlyPirate Hunter:1" code from the "Undeveloped Potential" card, since it's supposed to be an Ally ability only.
  • Added the Ally type "Pirate" to the summons (that didn't have it yet) from the "Pirate Hunters" faction.
  • "Flipped" some avatar and player token images so that they look better (face the right way).
  • Edited all Faction perks in an attempt to see if their cards are awarded more frequently (although I think that the game is biased against awarding Ally cards unless they are "area locked").

更新于:2024 年 10 月 28 日 上午 12:39
作者:Risewild

Small update.

  • Added the respective discipline to each Race and Class Archetype perks (for example, Dragonkins now gain the Dragonkin Discipline). Because it just makes sense and the original mod did it too.
  • Removed all the extra commented out entries on the "ModLoaderUser.conf" file (because they were rubbish).
  • Fixed so that the "Heavy Broadsword" card image now displays correctly.