Divinity: Original Sin 2

Divinity: Original Sin 2

Fury of the Scorned - A Tanking Overhaul [DE]
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Pembaruan: 29 Jul 2024 @ 7:31am
berdasarkan Malchezzar

-Actually reverting last change, cause without a damage value detected (blocked might not always have damage in the calculation), I cannot emit the correct element for the retaliate. Keeping as it was.

Pembaruan: 29 Jul 2024 @ 7:30am
berdasarkan Malchezzar

-Fix for retaliate sometimes not working on blocked hits.

Pembaruan: 29 Jul 2024 @ 5:25am
berdasarkan Malchezzar

-Fix for retaliate working on characters immune to taunt (was logging the "Taunted" Database on attempt and not applied). Taunt should still generate aggro and clear existing aggro on them, but won't allow the retaliates to go off from Fury of the Scorned.

Pembaruan: 26 Jul 2024 @ 9:17am
berdasarkan Malchezzar

-Slightly nerfed the armor restore on scornful shout.

Pembaruan: 25 Jul 2024 @ 7:39am
berdasarkan Malchezzar

-Fix for retaliates sometimes breaking (forever after the instance). Entering a new combat should fix any previously broken retaliators.

Pembaruan: 24 Jul 2024 @ 7:47am
berdasarkan Malchezzar

-Added checks for the other print strings to not happen when the enemy is invisible.

Pembaruan: 24 Jul 2024 @ 7:40am
berdasarkan Malchezzar

-Invisible enemies should no longer print their scorn at the start of battle and reveal their location.

Pembaruan: 20 Jul 2024 @ 10:37am
berdasarkan Malchezzar

-Added an Idle check to the AI turn time handling to reduce the chances of them ending turn mid skill.
-Doubled the retaliate damage from the stance when Unleashed is loaded since it wasn't doing much due to damage reduction.

Pembaruan: 16 Jul 2024 @ 9:50am
berdasarkan Malchezzar

-Had some ordering backwards logic wise for last fix.

Pembaruan: 16 Jul 2024 @ 8:33am
berdasarkan Malchezzar

-More elegant version of previous fix.