MADNESS: Project Nexus

MADNESS: Project Nexus

SFOD N51 Pack
A apresentar 1-10 de 24 entradas
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Atualização: 30 de ago. às 14:47

Commandos and Assailants now use altmesh for HD shooter frames

Atualização: 18 de ago. às 9:31

Adjusted assailant attack speed up close to be more visible

Atualização: 18 de ago. às 9:05

Assailants now charge at you with suppressing fire from their PDWs, dodging towards you to get close to melee you with unarmed attacks

Atualização: 4 de ago. às 13:20

  • Armor lock no longer needs an execution from the back, we found out it will automatically reorient regardless of location
  • Assassins have been given a slight behavior tweak to prevent them from clinging to you like magnets if you dodge or run away, we'll see if this helps in fighting scores of them

Atualização: 31 de jul. às 16:47

Removed WhiteNinja from assassins to make them more manageable on normal difficulty

Atualização: 30 de jul. às 22:28

Spike fix

Atualização: 29 de jul. às 14:04

Special mortar execution will now dequest C4 in Supermall

Atualização: 28 de jul. às 13:02

Color tweaks, and a new voice

Atualização: 30 de mar. às 8:41

Patches

Atualização: 25 de fev. às 13:44

  • Delta upgrades
    • Delta can now guard against melee weapons
    • New combo unarmed kicks at the end to disengage block
    • New handspring recovery animation to keep the crowd away
    • New rapid dagger throw attack
  • Grim84 has been moved to SDC's weapon bundle (not required)
  • FNCR parts now available for other weapons