MADNESS: Project Nexus

MADNESS: Project Nexus

SFOD N51 Pack
Viser 1–10 av 24 bidrag
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Oppdatering: 30. aug. @ 14.47

Commandos and Assailants now use altmesh for HD shooter frames

Oppdatering: 18. aug. @ 9.31

Adjusted assailant attack speed up close to be more visible

Oppdatering: 18. aug. @ 9.05

Assailants now charge at you with suppressing fire from their PDWs, dodging towards you to get close to melee you with unarmed attacks

Oppdatering: 4. aug. @ 13.20

  • Armor lock no longer needs an execution from the back, we found out it will automatically reorient regardless of location
  • Assassins have been given a slight behavior tweak to prevent them from clinging to you like magnets if you dodge or run away, we'll see if this helps in fighting scores of them

Oppdatering: 31. juli @ 16.47

Removed WhiteNinja from assassins to make them more manageable on normal difficulty

Oppdatering: 30. juli @ 22.28

Spike fix

Oppdatering: 29. juli @ 14.04

Special mortar execution will now dequest C4 in Supermall

Oppdatering: 28. juli @ 13.02

Color tweaks, and a new voice

Oppdatering: 30. mars @ 8.41

Patches

Oppdatering: 25. feb. @ 13.44

  • Delta upgrades
    • Delta can now guard against melee weapons
    • New combo unarmed kicks at the end to disengage block
    • New handspring recovery animation to keep the crowd away
    • New rapid dagger throw attack
  • Grim84 has been moved to SDC's weapon bundle (not required)
  • FNCR parts now available for other weapons